# Digital visiting with no extra hardware.

For museums, castles, gardens, cities and any place with a story to tell.

Write the descriptions, the audio, the routes and the language versions in one place. Visitors use the phone they already carry, and you update the content without replacing signs or handing out devices.

## Less hardware. Less work. More stories.

### No extra hardware

Visitors use the phone they already have. A QR code is enough to start the visit.

### One update

Change the content in one place. Visitors get the current version straight away.

### Several languages

Text, audio and media can exist in several language versions without another set of signs.

### Start small

Publish a few points or one route, see how it works and grow it as the venue needs.

## Every venue starts from a different question.

Live Story does not need a museum case. A point can be a painting, a plant, an animal, a chapel, a monument or a stage of production.

The scenarios below show example uses of Live Story.

### Museum and gallery: Update once. Publish everywhere.

Descriptions, audio and language versions live in one place. A separate narration for families or children is one of them.

**How Live Story works**

- Objects, exhibitions and routes in one content base
- Stable QR codes that always open the current version
- Language variants, audio and content for children

**Outcome:** An editor updates the information once, a visitor picks the version that suits them, and the museum sees which points actually hold attention.

### Castle and open-air museum: One place, several routes.

A short, a family or a full route leads through the rooms, the courtyard and the parts open only in season.

**How Live Story works**

- Routes of different lengths through rooms and exhibitions
- Audio stories tied to specific points
- Current accessibility and seasonal information

**Outcome:** The visit gains a clear order, and one site can offer a quick, a family and an extended route without multiplying printed guides.

### Botanical garden and zoo: A route that keeps up with the season.

Plant and animal profiles open from a scanned code, and seasonal changes are published without printing a new map.

**How Live Story works**

- Outdoor thematic routes with a plan or GPS points
- Plant and animal profiles opened by QR
- Seasonal notices, barriers and facilities

**Outcome:** The venue can promote whatever is at its best now, and visitors pick a route that suits their time, age and access needs.

### Church and sacred site: A story with nobody at the desk.

Discreet codes beside altars and murals give text, audio and translations on the visitor’s own phone.

**How Live Story works**

- A simple profile with hours, contact and visiting rules
- Discreet QR codes beside the most important features
- Text, audio and translations on the visitor’s phone

**Outcome:** A small place shares real context without a large implementation, keeping control of what is public and how it is presented.

### City and municipality: Scattered points on one route.

Monuments, plaques and local memorial rooms held by different bodies reach one catalogue and one map.

**How Live Story works**

- A shared public catalogue of places run by different bodies
- City and regional routes joining points on a map
- Consistent QR signs and multilingual local stories

**Outcome:** Single monuments and plaques begin to work as one regional story, and the project can start from one short route and grow in stages.

### Workshop and attraction: The story is there without a guide.

A short route through the stages of production, a family quiz and a natural reason to come back after the visit.

**How Live Story works**

- A short route through production stages with video and facts
- A family quiz ending in a point or a small reward
- Following the venue and news about workshops and events

**Outcome:** The brand story stays available without a guide, engages families during the visit and creates a natural way back after it.

## The visitor’s phone instead of one more device to look after.

A traditional audio guide means buying devices, charging them, handing them out, taking them back, repairing them and running out of them. Live Story uses the device a visitor already carries.

### Traditional audio guide

- buying devices
- charging
- handing out and collecting
- service and repairs
- a limited number of devices
- extra staff time
- more visitors need more devices

### Live Story

- the visitor’s phone
- a QR code
- nothing to hand out
- current content the moment it is published
- no charge for the number of visitors
- managed from Studio
- optional revenue from selling headphones

## Accessibility as standard

Live Story meets WCAG 2.2 AA requirements regardless of venue type or selected plan. Accessibility comes as standard, including in the free Community plan.

## You do not have to start with a large rollout.

Publish the first points or one route on the free Community plan. See how Live Story works in practice and grow the system when you actually need to.

Community plan: €0 (no time limit).

- 10 points
- 1 exhibition
- 1 route
- AI prompt generator
- Local private AI
- WCAG 2.2 AA accessibility
- With ads

No card. No contract. Start with one route.

## See Live Story on your own venue.

Show us a museum, a castle, a trail, a garden or an exhibition. In a short session we will show what a first rollout could look like and how much of the system you would need.

[Book a demo](https://live-story.eu/en/contact) | [See pricing](https://live-story.eu/pricing.md)

HTML: https://live-story.eu/en/solutions
